Phase one of the account system is taking longer than expected, and is not yet ready for release. I am working full-time on the project, but I underestimated the amount of planning that it would require. In particular, it has taken a lot of time to design a system that will be able to support a large number of users and a potentially huge amount of data (since, for example, I expect that players' battle histories will accumulate very quickly). I have also invested a lot of time into making everything multi-language friendly. Tackling these challenges has been time-consuming and a short-term solution would have been to ignore them, but I think it is best to make the investment now and avoid a costly overhaul down the road.
I am hoping to be finished this weekend, but it could be sooner or later than that.
More soon!
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