I have just released the custom detachments feature, which allows players to specify the set of craft that they start each battle with. I apologize for finishing a day later than I announced on Monday.
Here's how it works:
- You can create a custom detachment definition using the "Custom Detachment Editor" button at the top-right of the game screen. Using the editor you can choose how many of each craft you want in your detachment, and then you can save the detachment definition code to your computer.
- When you are hosting a battle, you can choose the maximum detachment size for participants. This prevents players from using extremely large detachments.
- When selecting a detachment for a battle you now have the option to paste a custom detachment definition, or you can select from a list of pre-built detachments as before.
The obvious short-coming of the feature is that you have to save your custom detachment definitions on your computer. Once I implement an account system you will be able to save your detachments on the server instead of fiddling around with copying and pasting. Also, for the time being you can build detachments using any craft that you wish. However, once an account system is in place you will need to have a craft in your army before you can use it in a detachment.
I have now started work on improving the graphics system, which is much too slow for my tastes. More on this soon!
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