Thursday, March 29, 2012

Craft Balancing, Luna Overhaul, Bug Fixes

Today's new deployment comes with a number of changes to help balance battles:

- Command Uplink health increased from 10 to 30 to help against rushing.
- Trident health reduced from 100 to 60, since they were nearly impossible to destroy.
- Wasps have been downgraded, health from 10 to 4, and attack priority from 1 to 4. They were far too powerful.

It was also brought to my attention that the Luna map was not fully symmetric, giving an advantage to one participant. I started working on the map, and ended up pretty much overhauling it since it is tricky  to make rectangular maps symmetric. It now has a very different shape and is fully symmetric.


In addition I made some miscellaneous bug fixes and usability improvements:

- Consoles now scroll to the bottom properly when there is a new event.
- Your own chat messages appear in a distinct color to separate them from others'.
- Completed battles are now destroyed after 30 minutes instead of 10, since this was cutting many post-battle chats short. Down the road I may keep battles open until all users leave.
- Fixed a problem with the user list sorting in upcoming battles.

More soon!

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